4 Week Production | UE 5.2 | Solo Project
'God Game' is an Unreal Engine 5 Micro-Game Project
and homage to the God Genre.

Done as a student project investigating 'Advanced AI' with special regard to systems, ecology and economies.
This project involved using a state tree and a fair bit of research. It was a fascinating exploration into the old and deep field of Finite-State Machines and illuminated further pathways for the future including the ways Neural-Networks are being synthesized with Cellular Automata and Symbolics. This was a short but fantastic learning project mixing the vintage (both genre and concepts) with the cutting edge (current technologies and new paradigms).
Core Features:
   Predator Prey Ecology
   Parent Child Trait Transfer
   Movable Environment
   Unreal Engine 5 & UE State Tree Feature

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